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AI Insights · Timothy · April 2022

Top 5 Third Person Games on Android in Italy - Q1 2022

Discover the performance trends of the top 5 third person games on Android in Italy for the first quarter of 2022, including weekly downloads, revenue, and active users.

Top 5 Third Person Games on Android in Italy - Q1 2022

During the first quarter of 2022, the top 5 third person games on Android in Italy showcased interesting trends in terms of weekly downloads, revenue, and active users. Here’s a detailed look at their performance based on data from Sensor Tower.

PUBG MOBILE from Level Infinite exhibited a fluctuating revenue pattern, peaking at approximately $77K in mid-January. Weekly downloads started strong with around 16K in early January but saw a decline, ending the quarter at about 9.7K. Active users also showed variability, with a notable dip in February but rebounding to roughly 109K by the end of March.

Genshin Impact: Natlan Launch by COGNOSPHERE PTE. LTD. had its highest weekly revenue of about $64K in late January, with a noticeable drop to $22K by the end of February. Download numbers saw a significant spike to 20.5K in early January, although they settled around 14.3K by the end of March. Active users remained relatively stable, with slight fluctuations, ending March with approximately 94K.

DRAGON BALL LEGENDS from Bandai Namco Entertainment Inc. started Q1 with a strong weekly revenue of $171K but saw a decline, stabilizing to around $46K by late March. Weekly downloads followed a downward trend, starting at 8.2K and falling to 4.8K by the end of the quarter. Active users also decreased from 136K at the start to about 96K by the end of March.

DRAGON BALL Z DOKKAN BATTLE, also by Bandai Namco Entertainment Inc., experienced varying revenue, peaking at approximately $51.5K in early January and settling to around $29.9K by late March. Downloads saw a steady decline, starting at 3.3K and ending at just over 1K. Active users showed minor fluctuations, remaining stable around 60K.

Guns of Glory: Lost Island from FunPlus International AG had consistent weekly revenue, peaking at about $30.8K in late February. Downloads varied slightly, starting at 671 and increasing to 1.8K by the end of March. Active users remained relatively stable throughout the quarter, averaging around 9.4K.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2022